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pyrotastic

...watch it burn...

Pitch Schematic

Pitch Schematic
  • click here to view online schematic
  • click here to view game modes schematic

Sunday, May 20, 2007

6. WIP Technology

risks, code re-use, particle fx, A.I.,
Ben ya gonna have to help us out here. Will try to flesh out some game elements asap for you so you can start to assess priority, feasibility, etc
Posted by mind control at 10:18 PM
Labels: technology, wip

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Design Stage:

  • 1. Project Pitch (done)
  • 2. Detailed Pitch
  • (due 5.30pm, Friday, 8th June)

Submission Requirements

  • Mission Statement [Done]
  • Core Gameplay [Done]
  • Detailed Gameplay
  • Breakdown
  • Art Style
  • Technology

Labels

  • art (9)
  • reference (9)
  • wip (6)
  • gameplay (5)
  • characters (2)
  • core (2)
  • Design docs (1)
  • breakdown (1)
  • flow (1)
  • technology (1)

Blog Archive

  • ▼  2007 (34)
    • ▼  May (31)
      • The original pitch for Mind Control
      • Good day people
      • We now have an interactive schematic
      • 1. WIP Mission Statement
      • 2. WIP Core Gameplay
      • 3. WIP Detailed Gameplay
      • 4. WIP Level Breakdown/Game Flow
      • 5. WIP Art Style
      • 6. WIP Technology
      • Question... Art Style?
      • Migraine
      • Immolate
      • Art style
      • Chiaroscuro
      • Other games: Alone in the dark
      • Other games: Killer7
      • Other games: MDK
      • Other games: No More Heros
      • Other games: P.N.03
      • Other games: R. E. 4
      • Other games: XIII
      • Other games: Timeshift
      • Refocus on gameplay
      • Design Documentation Sites
      • About Keith
      • Mission Statement Done
      • Dialogue
      • Is this our man?!!
      • WTF? machine reference
      • The Canteen Level
      • BRUTE
    • ►  June (3)